This article has some fairly interesting ideas on the subject of gaming and the internet being once again demonised by the media and governments:

Games have millions of users, Facebook nearly 10 million, MySpace is rapidly approaching 100 million. Why should these communities just stand around waiting for harmful laws to pass? Why not take a page from eBay and leverage these numbers?

There are some problems with the author’s logic which I think are mainly there for the sake of brevity, (as well as some heinious crimes of proof-reading in the first couple of paragraphs, but I’m really not in a position to judge).

For example, the implied assertion that 100 million MySpace users represents a workable army of letter writers or voters for social change ignores the fact that that figure is spread across several countries, and any issues that might concern them would most likely be localised, so the number of users who could usefully be used in any given situation would be diminished considerably.

(It also ignores the fact that most people using the internet and online games are argumentative assholes who would sooner stab each other in the back to the detriment of their community than put some effort into actually making things better, but maybe I’m just being cynical)

But as a call to look at changing how we deal with these issues, and creating a few new areas for debate to continue in, it’s still pretty thought-provoking, because a “considerably diminished” portion of 100 million people is still an awful lot of people.

(Although part of me thinks that what Ondrejka‘s suggesting is brain-spazzingly obvious that I’m clearly just behind the curve again, and the rest of you have been thinking about this stuff for ages.)